diff --git a/core/src/controller/Controller.java b/core/src/controller/Controller.java index 80c3896..40e4f98 100644 --- a/core/src/controller/Controller.java +++ b/core/src/controller/Controller.java @@ -41,17 +41,17 @@ public class Controller extends ApplicationAdapter implements InputProcessor{ batch = new SpriteBatch(); Gdx.input.setInputProcessor(this); - level = new Level(new Goal(500,500,200,150), new Projectile(100,100,0),400,400); + level = new Level(new Goal(1000,500,200,150), new Projectile(100,100,0),400,400); stepTimer = new Timer(); stepTimer.scheduleTask(new Timer.Task() { @Override public void run() { - if(ls != null) { + if(gs != null) { level.step(); } } - }, 0, 0.1f); + }, 0, 0.01f); } @Override diff --git a/core/src/model/Level.java b/core/src/model/Level.java index 54dd608..25257e8 100644 --- a/core/src/model/Level.java +++ b/core/src/model/Level.java @@ -15,7 +15,7 @@ import com.throwgame.main.ThrowMath; */ public class Level { private final double G = 9.81; - private final int RADIUS = 50; + private final int RADIUS = 100; private Goal goal; private Projectile projectile; @@ -56,7 +56,7 @@ public class Level { } private void stepPivot(){ - angleSpeed += 0.1; + angleSpeed += 0.001; angle += angleSpeed; Vector2 newPosVector = math.pivotGetNewPos(this.angle, this.xPosPivot, this.yPosPivot, RADIUS);