package com.throwgame.main; import com.badlogic.gdx.ApplicationAdapter; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.InputProcessor; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import controller.Controller; import model.Level; import view.Levelscreen; import view.Titlescreen; public class Main extends ApplicationAdapter implements InputProcessor{ int screenId; Controller c; Level level; @Override public void create () { c = new Controller(); c.create(); screenId = 0; } @Override public void render () { Gdx.gl.glClearColor(1f, 1f, 1f, 1f); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); c.getScreen().render(0); } @Override public void dispose () { } @Override public boolean keyDown(int i) { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } @Override public boolean keyUp(int i) { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } @Override public boolean keyTyped(char c) { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } @Override public boolean touchDown(int x, int y, int i2, int i3) { //screen.touchDown(x,y); return true; } @Override public boolean touchUp(int i, int i1, int i2, int i3) { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } @Override public boolean touchDragged(int i, int i1, int i2) { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } @Override public boolean mouseMoved(int i, int i1) { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } @Override public boolean scrolled(int i) { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } public void createLvl(){ } }