diff --git a/core/src/com/trs/game/StaticMath.java b/core/src/com/trs/game/StaticMath.java index 51196d8..5516c52 100644 --- a/core/src/com/trs/game/StaticMath.java +++ b/core/src/com/trs/game/StaticMath.java @@ -65,39 +65,58 @@ public class StaticMath { Polygon[] collisionPolygons = new Polygon[4]; // first line of polygon - float[] newVertices = wall.getVertices(); + float[] newVertices; // last four coordinates are all incremented by one, so the polygon is 1 width polygon - for(int i = 4; i < 8; i++){ - newVertices[i] = newVertices[i-4] + 1; - } + newVertices = new float[8]; + newVertices[0] = wall.getVertices()[0]; + newVertices[1] = wall.getVertices()[1]; + newVertices[2] = wall.getVertices()[2]; + newVertices[3] = wall.getVertices()[3]; + + newVertices[4] = wall.getVertices()[2]; + newVertices[5] = wall.getVertices()[3]; + newVertices[6] = wall.getVertices()[0]; + newVertices[7] = wall.getVertices()[1]; collisionPolygons[0] = new Polygon(newVertices); // third line of polygon - newVertices = wall.getVertices(); - - // last four coordinates are all decremented by one, so the polygon is 1 width polygon - for(int i = 4; i < 8; i++){ - newVertices[i-4] = newVertices[i] - 1; - } - collisionPolygons[2] = new Polygon(newVertices); + newVertices = new float[8]; + newVertices[0] = wall.getVertices()[2]; + newVertices[1] = wall.getVertices()[3]; + newVertices[2] = wall.getVertices()[4]; + newVertices[3] = wall.getVertices()[5]; + + newVertices[4] = wall.getVertices()[2]; + newVertices[5] = wall.getVertices()[3]; + newVertices[6] = wall.getVertices()[0]; + newVertices[7] = wall.getVertices()[1]; + collisionPolygons[1] = new Polygon(newVertices); // second line of polygon - newVertices = wall.getVertices(); - - newVertices[0] = newVertices[2]; - newVertices[1] = newVertices[3] + 1; - newVertices[6] = newVertices[4]; - newVertices[7] = newVertices[5] + 1; - collisionPolygons[1] = new Polygon(newVertices); + newVertices = new float[8]; + newVertices[0] = wall.getVertices()[4]; + newVertices[1] = wall.getVertices()[5]; + newVertices[2] = wall.getVertices()[6]; + newVertices[3] = wall.getVertices()[7]; + + newVertices[4] = wall.getVertices()[2]; + newVertices[5] = wall.getVertices()[3]; + newVertices[6] = wall.getVertices()[0]; + newVertices[7] = wall.getVertices()[1]; + collisionPolygons[2] = new Polygon(newVertices); // fourth line of polygon - newVertices = wall.getVertices(); - - newVertices[2] = newVertices[0]; - newVertices[3] = newVertices[1] - 1; - newVertices[4] = newVertices[6]; - newVertices[5] = newVertices[7] - 1; + newVertices = new float[8]; + newVertices[0] = wall.getVertices()[6]; + newVertices[1] = wall.getVertices()[7]; + newVertices[2] = wall.getVertices()[0]; + newVertices[3] = wall.getVertices()[1]; + + newVertices[4] = wall.getVertices()[2]; + newVertices[5] = wall.getVertices()[3]; + newVertices[6] = wall.getVertices()[0]; + newVertices[7] = wall.getVertices()[1]; collisionPolygons[3] = new Polygon(newVertices);