# StarveTheMonster [[_TOC_]] ## General Information "StarveTheMonster" has been created for the [NoImage Gamejam](https://itch.io/jam/no-image-jam). It was developed by @JonathanHager and @GammelJAN. The main goal of this game is to prevent the monster from eating the humans that run towards it. The game was written with the Java game library [LibGDX](https://libgdx.badlogicgames.com/). ## Installation You can find the newest Jar file in *core/build/libs/*. If you wish to compile your own, you need to have the JDK and Gradle installed. Then run ```bash ./gradlew desktop:dist ``` in the root directory of the project. If you happen to be on Windows or any non-Unix platform, go get a good operating system (not MacOS!). ## Known Issues The collisions should represent collisions in the real world. The physics for this system were written by ourselves, so problems may occur. ## Controls Drag your mouse to create new walls which block off the humans. ## Credentials Menu music by [pbondoer](https://opengameart.org/content/a-journey-awaits) (CC-BY-SA 3.0) Game and lose music by [Jan125](https://opengameart.org/content/stereotypical-90s-space-shooter-music) (OGA-BY 3.0) Victory music by [Macro](https://opengameart.org/content/steppin-up) (CC-BY 3.0) Mail: therestlesscaverns@gmail.com GitLab: @GammelJAN @JonathanHager