diff --git a/game.c b/game.c index 2b43079..67b53e7 100644 --- a/game.c +++ b/game.c @@ -29,9 +29,6 @@ Game *GameInit() game->inputHandler->cursorWorldTile.x = 0; game->inputHandler->cursorWorldTile.y = 0; game->inputHandler->selectedLayer = -1; - game->inputHandler->cursorTextures = game->textures->textures[TE_CURSOR]; - game->inputHandler->cursorSprite = game->cursorSprite; - game->screen = SCREEN_MAINMENU; game->camera = malloc(sizeof(Camera2D));