diff --git a/a.out b/a.out index fad13d7..d181181 100755 Binary files a/a.out and b/a.out differ diff --git a/main.c b/main.c index 7a8ae56..856351c 100644 --- a/main.c +++ b/main.c @@ -1,28 +1,83 @@ #include "raylib.h" +#include + +struct Sprite{ + Texture2D *texture; + float x; + float y; +} Sprite; + +void addSprite(struct Sprite *cursors, int *j, Texture2D *texture, int x, int y){ + if(*j < 100){ + (cursors + *j) -> texture = texture; + (cursors + *j) -> x = x; + (cursors + *j) -> y = y; + (*j)++; + } + else{ + printf("Voll\n"); + } +} int main(){ - Texture2D sprite; - float posX = 0; InitWindow(800, 450, "basic window"); - sprite = LoadTexture("amulet.png"); + Texture2D texture; + struct Sprite sprites[100]; + + texture = LoadTexture("amulet.png"); + + int j = 0; + struct Sprite cursor = {&texture, 450, 225}; + + Camera2D camera = { 0 }; + camera.target = (Vector2){400, 225}; + camera.rotation = 0.0f; + camera.zoom = 1.0f; + SetTargetFPS(60); while(!WindowShouldClose()){ - posX += GetFrameTime() * 100; BeginDrawing(); ClearBackground(RAYWHITE); - DrawTexture(sprite, 10, 10, WHITE); - - DrawRectangle(posX,100,100,100, BLUE); + BeginMode2D(camera); + int i; + int length = sizeof(sprites)/sizeof(sprites[0]); + for(i=0; i < j; i++){ + DrawTexture(*sprites[i].texture, sprites[i].x, sprites[i].y, WHITE); + } + EndMode2D(); + + DrawTexture(*cursor.texture, cursor.x, cursor.y, WHITE); + + cursor.x = GetMousePosition().x - texture.width / 2; + cursor.y = GetMousePosition().y - texture.height / 2; + + if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)){ + printf("Klick\n"); + addSprite(sprites, &j, &texture, cursor.x + camera.target.x, cursor.y + camera.target.y); + } + + if(IsKeyDown(KEY_W)){ + camera.target.y -= 100.0f * GetFrameTime(); + } + if(IsKeyDown(KEY_S)){ + camera.target.y += 100.0f * GetFrameTime(); + } + if(IsKeyDown(KEY_D)){ + camera.target.x += 100.0f * GetFrameTime(); + } + if(IsKeyDown(KEY_A)){ + camera.target.x -= 100.0f * GetFrameTime(); + } EndDrawing(); @@ -33,4 +88,4 @@ int main(){ return 0; -} \ No newline at end of file +}