diff --git a/README.md b/README.md index 3d548fa..5a8ce92 100644 --- a/README.md +++ b/README.md @@ -17,5 +17,6 @@ Fantasy Welt oder Realistisch? + LinkedList erweitern + Sprites Animationen etc improven ++ Die Sprites brauchen evtl eine z-Koordinate, die anzeigt auf welchem Layer sie sind, wird aber recht kompliziert. Macht es sinn das Spiel an sich auf ein Layer zu begrenzen und die höheren Layer nur für größere Gebäude zu nutzen, wie z.B. Türme? ### WiP \ No newline at end of file diff --git a/inputHandler.o b/inputHandler.o deleted file mode 100644 index 0dfacfa..0000000 Binary files a/inputHandler.o and /dev/null differ diff --git a/isometricMap.o b/isometricMap.o deleted file mode 100644 index d0e6aa8..0000000 Binary files a/isometricMap.o and /dev/null differ diff --git a/isometricRenderer.o b/isometricRenderer.o deleted file mode 100644 index 8152738..0000000 Binary files a/isometricRenderer.o and /dev/null differ diff --git a/list.o b/list.o deleted file mode 100644 index 11ae7d0..0000000 Binary files a/list.o and /dev/null differ diff --git a/main.o b/main.o deleted file mode 100644 index 789deb3..0000000 Binary files a/main.o and /dev/null differ diff --git a/spiel b/spiel deleted file mode 100755 index 7ecb963..0000000 Binary files a/spiel and /dev/null differ diff --git a/sprite.o b/sprite.o deleted file mode 100644 index 0c3146f..0000000 Binary files a/sprite.o and /dev/null differ diff --git a/tile.o b/tile.o deleted file mode 100644 index ab55776..0000000 Binary files a/tile.o and /dev/null differ