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JanEhehalt 71a5079416
sometimes textures load, sometimes they dont bruh
3 years ago
.vscode unprojection of world coordinates working 3 years ago
Input sometimes textures load, sometimes they dont bruh 3 years ago
IsometricMap Sprites on World Coordinates 3 years ago
List Sprites on World Coordinates 3 years ago
assets Sprites updated 3 years ago
Makefile Game struct working, needs to be added to function parameters 3 years ago
README.md Readme update and make clean 3 years ago
game.c Game struct working, needs to be added to function parameters 3 years ago
game.h Textures not loading 3 years ago
game.o sometimes textures load, sometimes they dont bruh 3 years ago
inputHandler.o sometimes textures load, sometimes they dont bruh 3 years ago
isometricMap.o sometimes textures load, sometimes they dont bruh 3 years ago
isometricRenderer.o sometimes textures load, sometimes they dont bruh 3 years ago
list.o sometimes textures load, sometimes they dont bruh 3 years ago
main.c Textures not loading 3 years ago
main.o sometimes textures load, sometimes they dont bruh 3 years ago
spiel sometimes textures load, sometimes they dont bruh 3 years ago
sprite.c sprites now draw centered 3 years ago
sprite.h Sprites on World Coordinates 3 years ago
sprite.o sometimes textures load, sometimes they dont bruh 3 years ago
tile.o sometimes textures load, sometimes they dont bruh 3 years ago

README.md

Aufbauspiel jaja

[[TOC]]

Ackermatch gegen die Natur?

KI Gegner ist erstmal zu aufwändig, ein wenig Ackern muss man aber immer!

Fantasy Welt oder Realistisch?

Isometrie in RayLib

Projection Orthogonal -> Isometric

TargetFPS vs. VSYNC

TODO

  • LinkedList erweitern
  • Sprites Animationen etc improven
  • Die Sprites brauchen evtl eine z-Koordinate, die anzeigt auf welchem Layer sie sind, wird aber recht kompliziert. Macht es sinn das Spiel an sich auf ein Layer zu begrenzen und die höheren Layer nur für größere Gebäude zu nutzen, wie z.B. Türme?

WiP