From 59187ff4588c8088f5365a5dafb936f16766979d Mon Sep 17 00:00:00 2001 From: Jonathan Hager Date: Sat, 25 Apr 2020 23:08:15 +0200 Subject: [PATCH] =?UTF-8?q?geiler=20schei=C3=9F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- core/src/com/dungeoncrawler/control/Controller.java | 2 +- core/src/com/dungeoncrawler/view/GameScreen.java | 13 ++++++++----- core/src/com/dungeoncrawler/view/MapGenerator.java | 2 +- 3 files changed, 10 insertions(+), 7 deletions(-) diff --git a/core/src/com/dungeoncrawler/control/Controller.java b/core/src/com/dungeoncrawler/control/Controller.java index a048b75..e16157b 100644 --- a/core/src/com/dungeoncrawler/control/Controller.java +++ b/core/src/com/dungeoncrawler/control/Controller.java @@ -61,7 +61,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{ volume = 0.01f; arrows = new Entity[10]; - roomX = 8; + roomX = 10; roomY = 6; batch = new SpriteBatch(); diff --git a/core/src/com/dungeoncrawler/view/GameScreen.java b/core/src/com/dungeoncrawler/view/GameScreen.java index 96f5e34..945e00e 100644 --- a/core/src/com/dungeoncrawler/view/GameScreen.java +++ b/core/src/com/dungeoncrawler/view/GameScreen.java @@ -18,8 +18,8 @@ import com.dungeoncrawler.model.entities.*; public class GameScreen { //CONTROLS - Texture ctr; - Sprite controls; + //Texture ctr; + //Sprite controls; //PLAYER Texture p; @@ -50,11 +50,12 @@ public class GameScreen { public GameScreen(Dungeon d, float volume) { //CONTROLS + /* ctr = new Texture("controls.png"); controls = new Sprite(ctr); controls.setX(-400f); controls.setY(0); - + */ //PLAYER @@ -80,6 +81,7 @@ public class GameScreen { m = new Map(); camera = new OrthographicCamera(1, h/w); + camera.translate(300f, 200f); MapGenerator mg = new MapGenerator(new Texture(Gdx.files.internal("tileset_floor_1.png"))); @@ -133,7 +135,8 @@ public class GameScreen { tmr.setView(camera); tmr.render(); - camera.zoom = 1700f; + camera.zoom = 700f; + camera.update(); batch.setProjectionMatrix(camera.combined); @@ -160,7 +163,7 @@ public class GameScreen { //BATCH batch.begin(); player.draw(batch); - controls.draw(batch); + //controls.draw(batch); //DRAW'T JEDES ENTITY - prueft vorher ob vorhanden for(int i = 0; i < e.length; i++){ if(e[i] != null){ diff --git a/core/src/com/dungeoncrawler/view/MapGenerator.java b/core/src/com/dungeoncrawler/view/MapGenerator.java index 24608a9..56bdac9 100644 --- a/core/src/com/dungeoncrawler/view/MapGenerator.java +++ b/core/src/com/dungeoncrawler/view/MapGenerator.java @@ -57,7 +57,7 @@ public class MapGenerator { Room room = l.getRooms()[x][y]; if(room != null){ - int tempX = 7; + int tempX = 9; int tempY = 5; int mapDimensionX = tempX + 2;