cooler Merge

master
GammelJan 6 years ago
parent f7db481ce2
commit 70c8a3945d

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@ -23,6 +23,10 @@ import com.dungeoncrawler.model.DungeonGenerator;
import com.dungeoncrawler.model.entities.*;
import com.dungeoncrawler.model.Entity;
import com.badlogic.gdx.utils.Timer;
import com.dungeoncrawler.model.Item;
import com.dungeoncrawler.model.items.Key;
import com.dungeoncrawler.model.items.Potion;
import com.dungeoncrawler.model.items.Sword;
public class Controller extends ApplicationAdapter implements InputProcessor{
SpriteBatch batch;
@ -117,6 +121,8 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
}
}
},0,1f);
}
@ -313,12 +319,60 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
d.setCurrentEntities(m.playerAttack(d.getCurrentEntities(), d.getPlayer(), batch));
}
}
/*if(keycode == Input.Keys.F){
if(keycode == Input.Keys.F){
if(v != null){}
if(m != null){
Item k = new Sword(1);
m.addItem(k);
//d.setCurrentItemContainer(m.playerPickUp(d.getCurrentItemContainer(), d.getPlayer()));
}
}
if(keycode == Input.Keys.G){
if(v != null){}
if(m != null){
d.setCurrentItemContainer(m.playerPickUp(d.getCurrentItemContainer(), d.getPlayer()));
Item k = new Potion(1);
m.addItem(k);
//d.setCurrentItemContainer(m.playerPickUp(d.getCurrentItemContainer(), d.getPlayer()));
}
}*/
}
if(keycode == Input.Keys.H){
if(v != null){}
if(m != null){
Item k = new Key(1);
m.addItem(k);
//d.setCurrentItemContainer(m.playerPickUp(d.getCurrentItemContainer(), d.getPlayer()));
}
}
if(keycode == Input.Keys.NUM_1){
m.moveItem(0);
}
if(keycode == Input.Keys.NUM_2){
m.moveItem(1);
}
if(keycode == Input.Keys.NUM_3){
m.moveItem(2);
}
if(keycode == Input.Keys.NUM_4){
m.moveItem(3);
}
if(keycode == Input.Keys.NUM_5){
m.moveItem(4);
}
if(keycode == Input.Keys.NUM_6){
m.moveItem(5);
}
if(keycode == Input.Keys.NUM_7){
m.moveItem(6);
}
if(keycode == Input.Keys.NUM_8){
m.moveItem(7);
}
if(keycode == Input.Keys.UP){
volume += 0.1f;
@ -400,6 +454,8 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
v.cleanUp();
v = null;
m = new GameScreen(d, volume);
return true;
case 1:
v.cleanUp();
@ -411,7 +467,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
return true;
}
if(m != null){
return true;
}

@ -5,8 +5,12 @@ public class Inventory {
Item items[][];
Item equipped[];
int width;
int height;
public Inventory(int width, int height){
this.width = width;
this.height = height;
items = new Item[width][height];
equipped = new Item[2];
}
@ -44,5 +48,11 @@ public class Inventory {
return items[x][y];
}
public int getWidth(){
return width;
}
public int getHeight(){
return height;
}
}

@ -31,5 +31,8 @@ public class Player extends Entity {
public void pickUp(Item item){
inv.addItem(item);
}
public Inventory getInv(){
return inv;
}
}

@ -16,6 +16,7 @@ import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.utils.Timer;
import com.dungeoncrawler.model.Dungeon;
import com.dungeoncrawler.model.Entity;
import com.dungeoncrawler.model.Item;
import com.dungeoncrawler.model.ItemContainer;
import com.dungeoncrawler.model.entities.*;
import java.util.ArrayList;
@ -56,6 +57,15 @@ public class GameScreen {
// Sound
public Music music;
//Inventory TEST
Texture HudTexture;
Sprite HudSprite;
Texture[] InventoryItemTextures;
Sprite[] InventoryItemSprites;
float[] invXPos;
float[] invYPos;
public GameScreen(Dungeon d, float volume) {
//CONTROLS
/*
@ -89,7 +99,7 @@ public class GameScreen {
m = new Map();
camera = new OrthographicCamera(1, h/w);
camera.translate(300f, 200f);
camera.translate(175f, 215f);
MapGenerator mg = new MapGenerator(new Texture(Gdx.files.internal("tilesets/haha.png")));
@ -114,11 +124,42 @@ public class GameScreen {
}
}
},0, 0.1f);
//Inventory TEST
HudTexture = new Texture("sprites/HUD.png");
HudSprite = new Sprite(HudTexture);
HudSprite.setX(-HudSprite.getWidth());
HudSprite.setY(20f);
InventoryItemTextures = new Texture[8];
InventoryItemSprites = new Sprite[8];
invXPos = new float[8];
invYPos = new float[8];
//Equipped 1
invXPos[0] = HudSprite.getX() + 37f;
invYPos[0] = HudSprite.getY() + 112f;
//Equipped 2
invXPos[1] = HudSprite.getX() + 85f;
invYPos[1] = HudSprite.getY() + 112f;
invXPos[2] = HudSprite.getX() + 10f;
invYPos[2] = HudSprite.getY() + 61f;
invXPos[3] = HudSprite.getX() + 61f;
invYPos[3] = HudSprite.getY() + 61f;
invXPos[4] = HudSprite.getX() + 112f;
invYPos[4] = HudSprite.getY() + 61f;
invXPos[5] = HudSprite.getX() + 10f;
invYPos[5] = HudSprite.getY() + 10f;
invXPos[6] = HudSprite.getX() + 61f;
invYPos[6] = HudSprite.getY() + 10f;
invXPos[7] = HudSprite.getX() + 112f;
invYPos[7] = HudSprite.getY() + 10f;
}
public void render (SpriteBatch batch, Player p, Entity[] e, Entity[] arrows, int tileX, int tileY, int level, int roomPosX, int roomPosY) {
Gdx.gl.glClearColor(0, 0, 0, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
@ -183,6 +224,15 @@ public class GameScreen {
//BATCH
batch.begin();
HudSprite.draw(batch);
//DRAWING INVENTORY
for(int i = 0; i < InventoryItemSprites.length ;i++){
if(InventoryItemSprites[i] != null){
InventoryItemSprites[i].draw(batch);
}
}
for(AnimatedObject object : objects){
object.getSprite().draw(batch);
}
@ -349,6 +399,61 @@ public class GameScreen {
}
return e;
}
public void moveItem(int i){
if(i == 0){
if(InventoryItemSprites[i] != null){
for(int n = 2; n < InventoryItemSprites.length ; n++){
if(InventoryItemSprites[n] == null){
InventoryItemTextures[n] = InventoryItemTextures[i];
InventoryItemSprites[n] = InventoryItemSprites[i];
}
}
}
}
}
public void addItem(Item item){
switch(item.getId()){
case 0:
for(int i = 2; i < InventoryItemSprites.length; i++){
if(InventoryItemSprites[i] == null){
//InventoryItemTextures[i] = new Texture("sprites/itemTest.png");
InventoryItemTextures[i] = new Texture("sprites/key.png");
InventoryItemSprites[i] = new Sprite(InventoryItemTextures[i]);
InventoryItemSprites[i].setX(invXPos[i]);
InventoryItemSprites[i].setY(invYPos[i]);
break;
}
}
break;
case 1:
for(int i = 2; i < InventoryItemSprites.length; i++){
if(InventoryItemSprites[i] == null){
//InventoryItemTextures[i] = new Texture("sprites/itemTest.png");
InventoryItemTextures[i] = new Texture("sprites/healingPotion.png");
InventoryItemSprites[i] = new Sprite(InventoryItemTextures[i]);
InventoryItemSprites[i].setX(invXPos[i]);
InventoryItemSprites[i].setY(invYPos[i]);
break;
}
}
break;
case 2:
for(int i = 2; i < InventoryItemSprites.length; i++){
if(InventoryItemSprites[i] == null){
//InventoryItemTextures[i] = new Texture("sprites/itemTest.png");
InventoryItemTextures[i] = new Texture("sprites/sword.png");
InventoryItemSprites[i] = new Sprite(InventoryItemTextures[i]);
InventoryItemSprites[i].setX(invXPos[i]);
InventoryItemSprites[i].setY(invYPos[i]);
break;
}
}
break;
}
}
/*
public ItemContainer playerPickUp(ItemContainer[] items, Player p){
for(int i = 0; i < items.length; i++){
@ -361,9 +466,9 @@ public class GameScreen {
}
return items;
}
*/
*/
public void cleanUp(){
music.dispose();
}

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