From 9b071121796a107ff6e1a57194af769e73cbce07 Mon Sep 17 00:00:00 2001 From: GammelJAN Date: Mon, 25 May 2020 07:49:28 +0200 Subject: [PATCH] laser nehmen movement mit --- core/src/com/dungeoncrawler/model/entities/Player.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/com/dungeoncrawler/model/entities/Player.java b/core/src/com/dungeoncrawler/model/entities/Player.java index b116ed6..ccadc13 100644 --- a/core/src/com/dungeoncrawler/model/entities/Player.java +++ b/core/src/com/dungeoncrawler/model/entities/Player.java @@ -106,8 +106,8 @@ public class Player extends Entity { int tempMovementX = (int) (8 * Math.cos(alpha)); int tempMovementY = (int) (8 * Math.sin(alpha)); - a.setMovementX(tempMovementX); - a.setMovementY(tempMovementY); + a.setMovementX(tempMovementX + (0.5f * movementX)); + a.setMovementY(tempMovementY + (0.5f * movementY)); a.setAngle(alpha); if((alpha >= 0 && alpha <= Math.PI / 2) || (alpha <= 2 * Math.PI && alpha >= 2 * Math.PI - Math.PI / 2)){