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@ -37,10 +37,13 @@ public class DungeonGenerator {
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for(int i = 0; i < roomAmount; i++){
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Room tempRoom = generateRoom();
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tempLevel.setRoom(tempRoom, i);
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//tempLevel.setRoom(tempRoom, i);
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}
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// TODO: Zufällig Türen setzen
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for(int i = 0; i < roomAmount; i++){
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}
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return tempLevel;
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}
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@ -68,7 +71,7 @@ public class DungeonGenerator {
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System.out.println("Level " + i);
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for(int j=0;j<temp.getRooms().length;j++){
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Room tempRoom = temp.getRooms()[j];
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//Room tempRoom = temp.getRooms()[j];
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System.out.println(" Room " + j);
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}
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}
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