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/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package com.dungeoncrawler.model;
/**
*
* @author jonathan
*/
public class Room {
private ItemContainer[] item;
private Entity[] enemies;
int lvl;
public Room(ItemContainer[] item, Entity[] enemies){
this.item = item;
this.enemies = enemies;
}
public void spawnEnemies(int xPos, int yPos, Entity enemy){
enemy.setxPos(xPos);
enemy.setyPos(yPos);
}
public void spawnItem(int xPos, int yPos){
// TODO: Zu Implementieren
}
/**
* @return the item
*/
public ItemContainer[] getItem() {
return item;
}
/**
* @param item the item to set
*/
public void setItem(ItemContainer[] item) {
this.item = item;
}
/**
* @return the enemies
*/
public Entity[] getEnemies() {
return enemies;
}
/**
* @param enemies the enemies to set
*/
public void setEnemies(Entity[] enemies) {
this.enemies = enemies;
}
}