|
|
|
|
@ -176,7 +176,7 @@ public class MapContainer {
|
|
|
|
|
|
|
|
|
|
// CREATING FightObject Array
|
|
|
|
|
// Temporarily only Player
|
|
|
|
|
FightObject[] fightObjects = {new FightPlayer(getPlayer().getX(),getPlayer().getY(),getPlayer().playerSprite, getPlayer().stats, 0, true)};
|
|
|
|
|
FightObject[] fightObjects = {new FightPlayer(getPlayer().getX(),getPlayer().getY(),getPlayer().playerSprite, getPlayer().stats, 0)};
|
|
|
|
|
|
|
|
|
|
fs = new FightScreen(stage.getBatch(), fightObjects, rects, getPlayer().getX()+32, getPlayer().getY()+32);
|
|
|
|
|
}
|
|
|
|
|
@ -190,8 +190,8 @@ public class MapContainer {
|
|
|
|
|
|
|
|
|
|
renderer.render(layersBelowPlayer);
|
|
|
|
|
|
|
|
|
|
if(Main.gamestate == 0) {
|
|
|
|
|
Actor[] old = stage.getActors().toArray();
|
|
|
|
|
if(Main.gamestate == 0 || Main.gamestate == 1) {
|
|
|
|
|
Actor[] old = stage.getActors().toArray();
|
|
|
|
|
stage.clear();
|
|
|
|
|
for(Actor a : sort(old)){
|
|
|
|
|
stage.addActor(a);
|
|
|
|
|
@ -216,10 +216,12 @@ public class MapContainer {
|
|
|
|
|
if(Main.gamestate == 2){
|
|
|
|
|
if(fs.state == 3){
|
|
|
|
|
for(FightObject object : fs.objects){
|
|
|
|
|
if(object.isPlayer){
|
|
|
|
|
if(object instanceof FightPlayer){
|
|
|
|
|
|
|
|
|
|
getPlayer().setX(object.x);
|
|
|
|
|
getPlayer().setY(object.y);
|
|
|
|
|
getPlayer().stats = object.stats;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
else{
|
|
|
|
|
/*
|
|
|
|
|
|