class not commited

master
GammelJAN 5 years ago
parent e0de478f21
commit 7fd5cd0c87

@ -23,10 +23,11 @@ public class Player extends Actor{
Texture t;
private AnimatedSprite playerSprite;
float movementX;
float movementY;
float movementX = 0;
float movementY = 0;
public Player(int xPos, int yPos){
setName("player");
t = new Texture(Gdx.files.internal("player.png"));
playerSprite = new AnimatedSprite(t, 64, 64);
@ -45,7 +46,7 @@ public class Player extends Actor{
@Override
public void act(float delta) {
if(Gdx.input.isKeyPressed(Input.Keys.D)){
setX(getX()+5);
}
if(Gdx.input.isKeyPressed(Input.Keys.A)){
setX(getX()-5);

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