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@ -317,8 +317,10 @@ public class GameScreen {
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int rectWidth = 15;
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int rectHeight = 10;
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Gdx.gl.glEnable(GL20.GL_BLEND);
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Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
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shapeRenderer.begin(ShapeRenderer.ShapeType.Filled);
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for(int i = 0; i < miniMap.length; i++){
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for(int j = 0; j < miniMap.length; j++){
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@ -345,6 +347,7 @@ public class GameScreen {
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}
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}
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shapeRenderer.end();
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Gdx.gl.glDisable(GL20.GL_BLEND);
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// BUTTON HITBOXES
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/*
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