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@ -75,6 +75,15 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
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level = new Level[10];
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level = new Level[10];
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currentLevel = 0;
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currentLevel = 0;
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level[0] = new Level(new Goal(500,200,450,100, 0.2f), new Projectile(0,0,0),200,200);
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level[0] = new Level(new Goal(500,200,450,100, 0.2f), new Projectile(0,0,0),200,200);
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level[1] = new Level(new Goal(700,200,450,100, 0.2f), new Projectile(0,0,0),200,200);
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level[2] = new Level(new Goal(560,400,450,100, 0.2f), new Projectile(0,0,0),200,200);
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level[3] = new Level(new Goal(900,150,450,100, 0.2f), new Projectile(0,0,0),200,200);
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level[4] = new Level(new Goal(500,600,450,100, 0.2f), new Projectile(0,0,0),200,200);
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level[5] = new Level(new Goal(400,220,300,100, 0.2f), new Projectile(0,0,0),200,200);
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level[6] = new Level(new Goal(600,700,450,100, 0.2f), new Projectile(0,0,0),200,200);
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level[7] = new Level(new Goal(1000,600,450,100, 0.2f), new Projectile(0,0,0),200,200);
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level[8] = new Level(new Goal(760,460,450,100, 0.2f), new Projectile(0,0,0),200,200);
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level[9] = new Level(new Goal(1000,580,350,100, 0.2f), new Projectile(0,0,0),200,200);
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stepTimer = new Timer();
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stepTimer = new Timer();
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stepTimer.scheduleTask(new Timer.Task() {
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stepTimer.scheduleTask(new Timer.Task() {
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