master
Jan Ehehalt 6 years ago
parent 05f8d862dc
commit cbd1d2f0c8

@ -12,7 +12,9 @@ import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import model.Goal;
import model.Level;
import model.Projectile;
import view.Gamescreen;
import view.Levelscreen;
@ -71,7 +73,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
level = new Level[10];
currentLevel = 0;
level[0] = new Level(new Goal(500,200,150,50, 0.2f), new Projectile(0,0,0),200,200);
level[0] = new Level(new Goal(500,200,450,100, 0.2f), new Projectile(0,0,0),200,200);
stepTimer = new Timer();
stepTimer.scheduleTask(new Timer.Task() {

@ -116,13 +116,13 @@ public class Gamescreen{
shapeRenderer.circle((float) p.getxPos(), (float) p.getyPos(), p.getRadius());
shapeRenderer.setColor(Color.RED);
/*
//goal hitboxes
for(int i = 0; i < goalRects.length; i++){
shapeRenderer.rect(goalRects[i].getX(), goalRects[i].getY(), goalRects[i].getWidth(), goalRects[i].getHeight());
}
// projectile hitbox
shapeRenderer.circle(projectileCirc.x, projectileCirc.y, projectileCirc.radius);*/
shapeRenderer.circle(projectileCirc.x, projectileCirc.y, projectileCirc.radius);
// goal hitbox
shapeRenderer.setColor(Color.GREEN);
shapeRenderer.rect(goalRect.getX(), goalRect.getY(), goalRect.getWidth(), goalRect.getHeight());/*

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