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@ -116,13 +116,13 @@ public class Gamescreen{
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shapeRenderer.circle((float) p.getxPos(), (float) p.getyPos(), p.getRadius());
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shapeRenderer.circle((float) p.getxPos(), (float) p.getyPos(), p.getRadius());
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shapeRenderer.setColor(Color.RED);
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shapeRenderer.setColor(Color.RED);
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/*
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//goal hitboxes
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//goal hitboxes
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for(int i = 0; i < goalRects.length; i++){
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for(int i = 0; i < goalRects.length; i++){
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shapeRenderer.rect(goalRects[i].getX(), goalRects[i].getY(), goalRects[i].getWidth(), goalRects[i].getHeight());
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shapeRenderer.rect(goalRects[i].getX(), goalRects[i].getY(), goalRects[i].getWidth(), goalRects[i].getHeight());
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}
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}
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// projectile hitbox
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// projectile hitbox
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shapeRenderer.circle(projectileCirc.x, projectileCirc.y, projectileCirc.radius);*/
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shapeRenderer.circle(projectileCirc.x, projectileCirc.y, projectileCirc.radius);
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// goal hitbox
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// goal hitbox
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shapeRenderer.setColor(Color.GREEN);
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shapeRenderer.setColor(Color.GREEN);
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shapeRenderer.rect(goalRect.getX(), goalRect.getY(), goalRect.getWidth(), goalRect.getHeight());/*
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shapeRenderer.rect(goalRect.getX(), goalRect.getY(), goalRect.getWidth(), goalRect.getHeight());/*
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