Jonathan Hager 3 years ago
parent ced91fc6f6
commit 2d811ac121
Signed by: JonathanHager
GPG Key ID: 34881E488569708C

@ -65,7 +65,7 @@ void mouseInput(InputHandler *inputHandler, List *sprites, Texture2D *texture, C
IsometricMapChangeTextureIdOfTile(layers[inputHandler->selectedLayer], (int) inputHandler->cursorWorldPos.x, (int) inputHandler->cursorWorldPos.y, 0);
}
// TODO: n=2 no good style, but Segmentation fault when > layerAmount
for(n = 10; n >= 0 ; n--){
for(n = 9; n >= 0 ; n--){
if(layers[n] != 0){
IsometricMapProject(layers[n], camera, inputHandler->cursorPos.x, inputHandler->cursorPos.y, &inputHandler->cursorWorldPos);

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list.o

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@ -15,7 +15,6 @@ int main(){
Texture2D texture;
texture = LoadTexture("assets/amulet.png");
List *sprites = ListInit();
//ListPrintForward(sprites);

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main.o

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spiel

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tile.o

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