@ -1,5 +1,5 @@
{
"C_Cpp.errorSquiggles": "Disabled",
"C_Cpp.errorSquiggles": "Enabled",
"files.associations": {
"isometricrenderer.h": "c",
"sprite.h": "c",
@ -44,7 +44,7 @@ int main(){
// User Input Handling
mouseInput(game);
keyboardInput(game->inputHandler, game->camera);
DrawFPS(GetScreenWidth() - 95, 10);
EndDrawing();