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@ -11,3 +11,8 @@ Fantasy Welt oder Realistisch?
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## Isometrie in RayLib
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[Projection Orthogonal -> Isometric](https://gamedevelopment.tutsplus.com/tutorials/creating-isometric-worlds-a-primer-for-game-developers--gamedev-6511)
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## TODO
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- Bug with movement of sprite
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- Drawn Rectangle problems with negative width/height
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- Selecting Sprites for moving all selected to the same destination
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