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21 lines
504 B
21 lines
504 B
#ifndef UICONTAINER_H_
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#define UICONTAINER_H_
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#include "raylib.h"
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#include "button.h"
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#include "../game.h"
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typedef struct UiContainer{
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Button *buttons[15];
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int buttonCounter;
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} UiContainer;
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// executes the logic of one button of certain id - huge switch?
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void UiContainerUpdateUiContainer(UiContainer *uiContainer, Game *game);
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void UiContainerDrawUiContainer(UiContainer *uiContainer);
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UiContainer * UiContainerInitPauseUiContainer();
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UiContainer * UiContainerInitGameUiContainer();
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#endif |