master
GammelJAN 6 years ago
parent 3367673cc0
commit 00b95d7e79

@ -625,7 +625,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
if(mm != null){ if(mm != null){
} }
if(gs != null && !d.getPlayer().isToDelete()){ if(gs != null && !d.getPlayer().isToDelete()){
d.getPlayer().setMovementX(-3f); d.getPlayer().setMovementX(-d.getPlayer().getMovementSpeed());
} }
} }
@ -633,7 +633,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
if(mm != null){ if(mm != null){
} }
if(gs != null && !d.getPlayer().isToDelete()){ if(gs != null && !d.getPlayer().isToDelete()){
d.getPlayer().setMovementX(+3f); d.getPlayer().setMovementX(d.getPlayer().getMovementSpeed());
} }
} }
@ -641,7 +641,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
if(mm != null){ if(mm != null){
} }
if(gs != null && !d.getPlayer().isToDelete()){ if(gs != null && !d.getPlayer().isToDelete()){
d.getPlayer().setMovementY(-3f); d.getPlayer().setMovementY(-d.getPlayer().getMovementSpeed());
} }
} }
@ -649,7 +649,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
if(mm != null){ if(mm != null){
} }
if(gs != null && !d.getPlayer().isToDelete()){ if(gs != null && !d.getPlayer().isToDelete()){
d.getPlayer().setMovementY(3f); d.getPlayer().setMovementY(d.getPlayer().getMovementSpeed());
} }
} }
@ -678,7 +678,14 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
if(keycode == Input.Keys.R){ if(keycode == Input.Keys.R){
if(mm != null){} if(mm != null){}
if(gs != null && gs.getIsLoading() == false && !d.getPlayer().isToDelete()){ if(gs != null && gs.getIsLoading() == false && !d.getPlayer().isToDelete()){
d.getPlayer().getInv().equipItem(); d.getPlayer().getInv().equipSlot(0);
d.getPlayer().updateItems();
}
}
if(keycode == Input.Keys.T){
if(mm != null){}
if(gs != null && gs.getIsLoading() == false && !d.getPlayer().isToDelete()){
d.getPlayer().getInv().equipSlot(1);
d.getPlayer().updateItems(); d.getPlayer().updateItems();
} }
} }

@ -17,6 +17,8 @@ public abstract class Entity {
private boolean toDelete; private boolean toDelete;
private double angle; private double angle;
protected boolean targetsPlayer; protected boolean targetsPlayer;
protected int standartDef;
protected int def;
@ -29,17 +31,18 @@ public abstract class Entity {
this.direction = 2; this.direction = 2;
this.toDelete = false; this.toDelete = false;
this.targetsPlayer = true; this.targetsPlayer = true;
this.standartDef = 0;
this.def = 0;
} }
public boolean attack(Entity e){ public boolean attack(Entity e){
if(e.getHp() - this.dmg <= 0){ if(e.getHp() - (this.dmg - e.getDef()) <= 0){
e.setHp(0); e.setHp(0);
e.toDelete = true; e.toDelete = true;
return true; return true;
} }
else{ else{
e.setHp(e.getHp() - (this.dmg - e.getDef()));
e.setHp(e.getHp() - this.dmg);
return false; return false;
} }
} }
@ -198,5 +201,7 @@ public abstract class Entity {
public boolean isTargetsPlayer() { public boolean isTargetsPlayer() {
return targetsPlayer; return targetsPlayer;
} }
public int getDef(){
return def;
}
} }

@ -26,26 +26,26 @@ public class Inventory {
} }
} }
public void equipItem(){ public void equipSlot(int slot){
if(selected == 0 || selected == 1){ if(selected == 0 || selected == 1){
Item temp0 = items[selected]; Item temp0 = items[selected];
items[selected] = null; items[selected] = null;
addItem(temp0); addItem(temp0);
} }
else{ else{
if(items[selected] == null || items[selected].getId() == 0){} if(items[selected] == null || items[selected].getId() == 0 || items[selected].getId() == 1){}
else{ else{
switch(items[selected].getId()){ switch(items[selected].getId()){
case 0: case 0:
break; break;
case 1: case 1:
Item temp1 = items[0]; Item temp1 = items[slot];
items[0] = items[selected]; items[slot] = items[selected];
items[selected] = temp1; items[selected] = temp1;
break; break;
case 2: case 2:
Item temp2 = items[1]; Item temp2 = items[slot];
items[1] = items[selected]; items[slot] = items[selected];
items[selected] = temp2; items[selected] = temp2;
break; break;
} }

@ -12,8 +12,11 @@ package com.dungeoncrawler.model;
public abstract class Item { public abstract class Item {
protected int dmg; protected int dmg;
protected int heal; protected int heal;
protected int def;
protected int lvl; protected int lvl;
protected int id; protected int id;
protected int extraHp;
protected int movementBoost;
public Item(int lvl){ public Item(int lvl){
this.lvl = lvl; this.lvl = lvl;
@ -24,13 +27,22 @@ public abstract class Item {
return this.id; return this.id;
} }
public int getDmg(){ public int getDmg(){
return dmg; return this.dmg;
} }
public int getHeal(){ public int getHeal(){
return heal; return this.heal;
} }
public int getLvl(){ public int getLvl(){
return lvl; return this.lvl;
}
public int getDef(){
return this.def;
}
public int getExtraHp(){
return this.extraHp;
}
public int getMovementBoost(){
return this.movementBoost;
} }
/** /**
* @return the amount * @return the amount

@ -20,6 +20,8 @@ public class Player extends Entity {
int skin; int skin;
String gender; String gender;
int standartMovementSpeed;
int movementSpeed;
public Player() { public Player() {
super(200, 200, 1); super(200, 200, 1);
@ -29,6 +31,8 @@ public class Player extends Entity {
this.maxhp = 50 * lvl; this.maxhp = 50 * lvl;
this.hp = this.maxhp; this.hp = this.maxhp;
this.standartMaxHp = 50 * lvl; this.standartMaxHp = 50 * lvl;
this.standartDef = 2 * lvl;
this.def = standartDef;
this.dmg = 20*lvl; this.dmg = 20*lvl;
this.standartDmg = this.dmg; this.standartDmg = this.dmg;
@ -38,6 +42,9 @@ public class Player extends Entity {
// TODO: Sinnvolle Werte finden // TODO: Sinnvolle Werte finden
this.targetsPlayer = false; this.targetsPlayer = false;
this.standartMovementSpeed = 3;
this.movementSpeed = this.standartMovementSpeed;
} }
public void updateStats(int ey){ public void updateStats(int ey){
@ -46,6 +53,8 @@ public class Player extends Entity {
this.standartMaxHp = 50 * this.lvl; this.standartMaxHp = 50 * this.lvl;
this.standartDmg = 20 * this.lvl; this.standartDmg = 20 * this.lvl;
this.dmg = this.standartDmg; this.dmg = this.standartDmg;
this.standartDef = 4 * lvl;
this.def = this.standartDef;
updateItems(); updateItems();
} }
@ -57,13 +66,31 @@ public class Player extends Entity {
} }
public void updateItems(){ public void updateItems(){
if(inv.getItem(1) != null){ this.dmg = this.standartDmg;
this.def = this.standartDef;
this.maxhp = this.standartMaxHp;
this.movementSpeed = this.standartMovementSpeed;
if(inv.getItem(0) != null && inv.getItem(1) == null){
this.dmg = this.standartDmg + inv.getItem(0).getDmg();
this.maxhp = this.standartMaxHp + inv.getItem(0).getExtraHp();
this.def = this.standartDef + inv.getItem(0).getDef();
this.movementSpeed = this.standartMovementSpeed + inv.getItem(0).getMovementBoost();
}
if(inv.getItem(1) != null && inv.getItem(0) == null){
this.dmg = this.standartDmg + inv.getItem(1).getDmg(); this.dmg = this.standartDmg + inv.getItem(1).getDmg();
//this.maxhp = this.standartMaxHp + inv.getItem(1).getHeal(); this.maxhp = this.standartMaxHp + inv.getItem(1).getExtraHp();
this.def = this.standartDef + inv.getItem(1).getDef();
this.movementSpeed = this.standartMovementSpeed + inv.getItem(1).getMovementBoost();
} }
else{ if(inv.getItem(1) != null &&inv.getItem(0) != null){
this.dmg = this.standartDmg; this.dmg = this.standartDmg + inv.getItem(0).getDmg() + inv.getItem(1).getDmg();
this.maxhp = this.standartMaxHp + inv.getItem(0).getExtraHp()+ inv.getItem(1).getExtraHp();
this.def = this.standartDef + inv.getItem(0).getDef() + inv.getItem(1).getDef();
this.movementSpeed = this.standartMovementSpeed + inv.getItem(0).getMovementBoost() + inv.getItem(1).getMovementBoost();
} }
} }
public void useItem(int x){ public void useItem(int x){
@ -147,5 +174,9 @@ public class Player extends Entity {
public boolean inventoryFull(){ public boolean inventoryFull(){
return inv.inventoryFull(); return inv.inventoryFull();
} }
public int getMovementSpeed(){
return movementSpeed;
}
} }

@ -17,6 +17,7 @@ public class Amulet extends Item {
super(lvl); super(lvl);
this.dmg = 8 * lvl; this.dmg = 8 * lvl;
this.heal = 0 * lvl; this.heal = 0 * lvl;
this.movementBoost = 10;
this.id = 2; this.id = 2;
} }

@ -17,6 +17,9 @@ public class Potion extends Item {
super(lvl); super(lvl);
this.heal = lvl * 25; this.heal = lvl * 25;
this.dmg = 0; this.dmg = 0;
this.def = 0;
this.extraHp = 0;
this.movementBoost = 0;
this.id = 1; this.id = 1;
} }

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