@ -66,6 +66,10 @@ public class Player extends Entity {
// nix lol weil key
break;
case 1:
if(hp == maxhp){
}
else{
if(hp + inv.getItem(x).getHeal() >= maxhp){
hp = maxhp;
@ -73,6 +77,7 @@ public class Player extends Entity {
this.hp = hp + inv.getItem(x).getHeal();
inv.setItem(x, null);
case 2:
// nix lol weil amulet