master
GammelJAN 6 years ago
parent b41103f0d8
commit 1583e6c1ec

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@ -352,51 +352,12 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
}
}
if(keycode == Input.Keys.G){
if(v != null){}
if(m != null && m.getIsLoading() == false){
Item k = new Potion(1);
//m.addItem(k);
//d.setCurrentItemContainer(m.playerPickUp(d.getCurrentItemContainer(), d.getPlayer()));
}
}
if(keycode == Input.Keys.H){
if(keycode == Input.Keys.R){
if(v != null){}
if(m != null && m.getIsLoading() == false){
Item k = new Key(1);
//m.addItem(k);
//d.setCurrentItemContainer(m.playerPickUp(d.getCurrentItemContainer(), d.getPlayer()));
d.getPlayer().getInv().equipItem();
}
}
/*
if(keycode == Input.Keys.NUM_1){
m.moveItem(0);
}
if(keycode == Input.Keys.NUM_2){
m.moveItem(1);
}
if(keycode == Input.Keys.NUM_3){
m.moveItem(2);
}
if(keycode == Input.Keys.NUM_4){
m.moveItem(3);
}
if(keycode == Input.Keys.NUM_5){
m.moveItem(4);
}
if(keycode == Input.Keys.NUM_6){
m.moveItem(5);
}
if(keycode == Input.Keys.NUM_7){
m.moveItem(6);
}
if(keycode == Input.Keys.NUM_8){
m.moveItem(7);
}
*/
if(keycode == Input.Keys.UP){
volume += 0.1f;
@ -519,7 +480,16 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
@Override
public boolean scrolled(int i) {
return false;
if(m != null){
if(i == -1 && d.getPlayer().getInv().getSelected() == 0){return true;}
else if(i == 1 && d.getPlayer().getInv().getSelected() == 7){return true;}
else{
d.getPlayer().getInv().scroll(i);
hc.setSelected(d.getPlayer().getInv().getSelected());
return true;
}
}
return true;
}
}

@ -3,8 +3,7 @@ package com.dungeoncrawler.model;
public class Inventory {
Item items[][];
Item equipped[];
Item items[];
int selected;
int width;
int height;
@ -12,44 +11,63 @@ public class Inventory {
public Inventory(int width, int height){
this.width = width;
this.height = height;
items = new Item[width][height];
equipped = new Item[2];
items = new Item[8];
selected = 2;
}
public void addItem(Item i)
{
for(int n = 0; n < items.length; n++){
for(int m = 0; m < items[0].length; m++){
if(items[n][m] == null){
items[n][m] = i;
for(int n = 2; n < items.length; n++){
if(items[n] == null){
items[n] = i;
n = items.length + 1;
break;
}
}
}
}
public void equipItem(int x, int y){
if(items[x][y] == null || items[x][y].getId() == 0){}
public void equipItem(){
if(selected == 0 || selected == 1){
Item temp0 = items[selected];
items[selected] = null;
addItem(temp0);
}
else{
int slot = items[x][y].getId() - 1;
Item temp = equipped[slot];
equipped[slot] = items[x][y];
items[x][y] = temp;
if(items[selected] == null || items[selected].getId() == 0){}
else{
switch(items[selected].getId()){
case 0:
break;
case 1:
Item temp1 = items[0];
items[0] = items[selected];
items[selected] = temp1;
break;
case 2:
Item temp2 = items[1];
items[1] = items[selected];
items[selected] = temp2;
break;
}
}
}
}
public void dropItem(int x, int y){
items[x][y] = null;
public void scroll(int i){
selected += i;
}
public void dropItem(int x){
items[x] = null;
}
public Item getItem(int x, int y){
return items[x][y];
public Item getItem(int x){
return items[x];
}
public Item[][] getItem(){
public Item[] getItem(){
return items;
}
@ -59,5 +77,8 @@ public class Inventory {
public int getHeight(){
return height;
}
public int getSelected(){
return selected;
}
}

@ -22,9 +22,13 @@ public class HudContainer {
Sprite[] InventoryItemSprites;
float[] invXPos;
float[] invYPos;
int selected;
Texture selectedTexture;
Sprite selectedSprite;
public HudContainer(){
selectedTexture = new Texture("sprites/selected.png");
selectedSprite = new Sprite(selectedTexture);
HudTexture = new Texture("sprites/hud.png");
HudSprite = new Sprite(HudTexture);
HudSprite.setX(-HudSprite.getWidth());
@ -40,6 +44,7 @@ public class HudContainer {
invXPos[1] = HudSprite.getX() + 85f;
invYPos[1] = HudSprite.getY() + 112f;
invXPos[2] = HudSprite.getX() + 10f;
invYPos[2] = HudSprite.getY() + 61f;
invXPos[3] = HudSprite.getX() + 61f;
@ -54,20 +59,24 @@ public class HudContainer {
invXPos[7] = HudSprite.getX() + 112f;
invYPos[7] = HudSprite.getY() + 10f;
selected = 2;
selectedSprite.setX(invXPos[selected] - 2f);
selectedSprite.setY(invYPos[selected] - 2f);
}
public void updateInventory(SpriteBatch batch, Player p){
InventoryItemSprites = new Sprite[8];
Item[][] items = p.getInv().getItem();
Item[] items = p.getInv().getItem();
for(int x = 0; x < items.length; x++){
for(int y = 0; y < items[0].length; y++){
if(items[x][y] != null){
addItem(items[x][y]);
if(items[x] != null){
addItem(items[x], x);
}
}
}
selectedSprite.setX(invXPos[selected] - 2f);
selectedSprite.setY(invYPos[selected] - 2f);
batch.begin();
HudSprite.draw(batch);
for(int i = 0; i < InventoryItemSprites.length ;i++){
@ -75,48 +84,47 @@ public class HudContainer {
InventoryItemSprites[i].draw(batch);
}
}
selectedSprite.draw(batch);
batch.end();
}
public void addItem(Item item){
public void addItem(Item item, int x){
switch(item.getId()){
case 0:
for(int i = 2; i < InventoryItemSprites.length; i++){
if(InventoryItemSprites[i] == null){
//InventoryItemTextures[i] = new Texture("sprites/itemTest.png");
InventoryItemTextures[i] = new Texture("sprites/key.png");
InventoryItemSprites[i] = new Sprite(InventoryItemTextures[i]);
InventoryItemSprites[i].setX(invXPos[i]);
InventoryItemSprites[i].setY(invYPos[i]);
break;
}
if(InventoryItemSprites[x] == null){
//InventoryItemTextures[i] = new Texture("sprites/itemTest.png");
InventoryItemTextures[x] = new Texture("sprites/key.png");
InventoryItemSprites[x] = new Sprite(InventoryItemTextures[x]);
InventoryItemSprites[x].setX(invXPos[x]);
InventoryItemSprites[x].setY(invYPos[x]);
break;
}
break;
case 1:
for(int i = 2; i < InventoryItemSprites.length; i++){
if(InventoryItemSprites[i] == null){
//InventoryItemTextures[i] = new Texture("sprites/itemTest.png");
InventoryItemTextures[i] = new Texture("sprites/healingPotion.png");
InventoryItemSprites[i] = new Sprite(InventoryItemTextures[i]);
InventoryItemSprites[i].setX(invXPos[i]);
InventoryItemSprites[i].setY(invYPos[i]);
break;
}
if(InventoryItemSprites[x] == null){
//InventoryItemTextures[i] = new Texture("sprites/itemTest.png");
InventoryItemTextures[x] = new Texture("sprites/healingPotion.png");
InventoryItemSprites[x] = new Sprite(InventoryItemTextures[x]);
InventoryItemSprites[x].setX(invXPos[x]);
InventoryItemSprites[x].setY(invYPos[x]);
break;
}
break;
case 2:
for(int i = 2; i < InventoryItemSprites.length; i++){
if(InventoryItemSprites[i] == null){
if(InventoryItemSprites[x] == null){
//InventoryItemTextures[i] = new Texture("sprites/itemTest.png");
InventoryItemTextures[i] = new Texture("sprites/sword.png");
InventoryItemSprites[i] = new Sprite(InventoryItemTextures[i]);
InventoryItemSprites[i].setX(invXPos[i]);
InventoryItemSprites[i].setY(invYPos[i]);
InventoryItemTextures[x]= new Texture("sprites/sword.png");
InventoryItemSprites[x] = new Sprite(InventoryItemTextures[x]);
InventoryItemSprites[x].setX(invXPos[x]);
InventoryItemSprites[x].setY(invYPos[x]);
break;
}
}
break;
}
}
public void setSelected(int i){
selected = i;
}
}

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