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@ -288,7 +288,7 @@ public class DungeonGenerator {
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Entity temp;
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Entity temp;
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int id = (int) (Math.random() * 2);
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int id = (int) (Math.random() * 3);
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switch(id){
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switch(id){
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case 0:
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case 0:
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temp = new Archer(xPos, yPos, lvl);
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temp = new Archer(xPos, yPos, lvl);
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