@ -57,13 +57,13 @@ public class DungeonGenerator {
break;
// Rechts
case 1:
if(xPos != roomAmount){
if(xPos != roomAmount - 1){
xPos += 1;
}
// Unten
case 2:
if(yPos != roomAmount){
if(yPos != roomAmount - 1){
yPos += 1;