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@ -305,6 +305,28 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
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d.getLevel()[level].getRooms()[posRoom[0]][posRoom[1]].setEnemies(m.playerAttack(e, d.getPlayer()));
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}
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}
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if(keycode == Input.Keys.UP){
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volume += 0.1f;
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if(v != null){
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v.music.setVolume(volume);
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}
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if(m != null){
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m.music.setVolume(volume);
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}
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}
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if(keycode == Input.Keys.DOWN){
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volume -= 0.1f;
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if(v != null){
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v.music.setVolume(volume);
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}
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if(m != null){
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m.music.setVolume(volume);
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}
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}
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return true;
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}
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