anfang von animation

master
Jonathan Hager 6 years ago
parent 163f5e3f2f
commit d91a71edb3

@ -6,6 +6,7 @@
package com.dungeoncrawler.view;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.maps.tiled.TiledMap;
/**
@ -14,6 +15,7 @@ import com.badlogic.gdx.maps.tiled.TiledMap;
*/
public class Map {
private TiledMap[][][] maps;
private Sprite[] animatedObjects;
public Map(){
@ -33,4 +35,22 @@ public class Map {
this.maps = maps;
}
/**
* @return the animatedObjects
*/
public Sprite[] getAnimatedObjects() {
return animatedObjects;
}
/**
* @param animatedObjects the animatedObjects to set
*/
public void setAnimatedObjects(Sprite[] animatedObjects) {
this.animatedObjects = animatedObjects;
}
public void setAnimatedObjects(Sprite animatedObjects, int i) {
this.animatedObjects[i] = animatedObjects;
}
}

@ -12,7 +12,7 @@ public class DesktopLauncher {
config.width = 1600;
config.height = 900;
config.title = "The Restless Caverns";
config.resizable = false;
config.resizable = true;
//config.addIcon("logo.png", Files.FileType.Internale);
new LwjglApplication(new Controller(), config);

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