if statement

master
Jonathan Hager 6 years ago
parent 44f7c0c509
commit dd5b8ecdc5

@ -134,6 +134,7 @@ public class GameScreen {
batch.setProjectionMatrix(camera.combined); batch.setProjectionMatrix(camera.combined);
for(int i = 0; i < e.length; i++){ for(int i = 0; i < e.length; i++){
if(e[i] != null){
if(e[i].getId() == 0){ //nimmt entity ID -> 0 = Archer || 1 = Swordsman || 2 = Arrow if(e[i].getId() == 0){ //nimmt entity ID -> 0 = Archer || 1 = Swordsman || 2 = Arrow
entityTextures[i] = new Texture("archer.png"); entityTextures[i] = new Texture("archer.png");
archerRegions = TextureRegion.split(entityTextures[i], 48, 48); archerRegions = TextureRegion.split(entityTextures[i], 48, 48);
@ -155,6 +156,7 @@ public class GameScreen {
arrowSprites[i].setY(e[i].getyPos()); arrowSprites[i].setY(e[i].getyPos());
} }
} }
}
//BATCH //BATCH

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