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@ -13,11 +13,11 @@ import com.badlogic.gdx.scenes.scene2d.Actor;
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*
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* @author Jan
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*/
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public class MapObject extends Actor{
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public class MapCollisionObject extends Actor{
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Rectangle r;
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public MapObject(int x, int y, int width, int height){
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public MapCollisionObject(int x, int y, int width, int height){
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setName("mapobject");
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r = new Rectangle(x, y, width, height);
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setBounds(x, y, width, height);
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