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GammelJAN 4dbc1407c0
first quest added -> You have to get Information by talking to certain npcs - Interaction objects can go without extra Sprite now by naming the Texture of the InteractionObject '-' inside Tiled
5 years ago
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view/screens tiledMap edited 5 years ago
AnimatedSprite.java Interactive objects with dialogues added 5 years ago
Dialogue.java Parser for dialogues 5 years ago
DialogueParser.java Dialogues working 5 years ago
Door.java Map loading added 5 years ago
InformationQuest.java first quest added -> You have to get Information by talking to certain npcs - Interaction objects can go without extra Sprite now by naming the Texture of the InteractionObject '-' inside Tiled 5 years ago
InteractionObject.java tiledMap edited 5 years ago
Main.java first quest added -> You have to get Information by talking to certain npcs - Interaction objects can go without extra Sprite now by naming the Texture of the InteractionObject '-' inside Tiled 5 years ago
MapCollisionObject.java still wrong commit -.- 5 years ago
MapContainer.java first quest added -> You have to get Information by talking to certain npcs - Interaction objects can go without extra Sprite now by naming the Texture of the InteractionObject '-' inside Tiled 5 years ago
MovingNpc.java first quest added -> You have to get Information by talking to certain npcs - Interaction objects can go without extra Sprite now by naming the Texture of the InteractionObject '-' inside Tiled 5 years ago
Player.java first quest added -> You have to get Information by talking to certain npcs - Interaction objects can go without extra Sprite now by naming the Texture of the InteractionObject '-' inside Tiled 5 years ago
Quest.java first quest added -> You have to get Information by talking to certain npcs - Interaction objects can go without extra Sprite now by naming the Texture of the InteractionObject '-' inside Tiled 5 years ago
StaticMath.java NPC stops in certain radius 5 years ago
Textbox.java added structure to assets 5 years ago