|
|
|
@ -295,7 +295,7 @@ public class GameScreen {
|
|
|
|
batch.end();
|
|
|
|
batch.end();
|
|
|
|
|
|
|
|
|
|
|
|
// BUTTON HITBOXES
|
|
|
|
// BUTTON HITBOXES
|
|
|
|
|
|
|
|
/*
|
|
|
|
ShapeRenderer lol = new ShapeRenderer();
|
|
|
|
ShapeRenderer lol = new ShapeRenderer();
|
|
|
|
lol.setProjectionMatrix(camera.combined);
|
|
|
|
lol.setProjectionMatrix(camera.combined);
|
|
|
|
lol.begin(ShapeRenderer.ShapeType.Filled);
|
|
|
|
lol.begin(ShapeRenderer.ShapeType.Filled);
|
|
|
|
@ -305,6 +305,8 @@ public class GameScreen {
|
|
|
|
lol.circle(mouseX,mouseY,15);
|
|
|
|
lol.circle(mouseX,mouseY,15);
|
|
|
|
lol.end();
|
|
|
|
lol.end();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void generateEntitySprites(Entity[] e){
|
|
|
|
public void generateEntitySprites(Entity[] e){
|
|
|
|
|