Jan Ehehalt 6 years ago
parent dd1f642535
commit 46aa3a0c71

@ -11,6 +11,7 @@ public class AndroidLauncher extends AndroidApplication {
protected void onCreate (Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
config.hideStatusBar = true;
initialize(new Controller(), config);
}
}

@ -18,6 +18,7 @@ import com.badlogic.gdx.maps.MapObjects;
import com.badlogic.gdx.maps.objects.RectangleMapObject;
import com.badlogic.gdx.math.Intersector;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.viewport.StretchViewport;
import com.badlogic.gdx.utils.viewport.Viewport;
import com.dungeoncrawler.view.*;
@ -35,7 +36,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
float GAME_WORLD_WIDTH;
float GAME_WORLD_HEIGHT;
boolean touch;
final boolean TOUCH = true;
// CAMERA
OrthographicCamera camera;
@ -90,7 +91,6 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
public void create(){
GAME_WORLD_WIDTH = 1600;
GAME_WORLD_HEIGHT = 900;
touch = false;
camera = null;
viewport = null;
camera = new OrthographicCamera();
@ -175,7 +175,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
if(d.getPlayer().isToDelete()){
attacks = false;
}
// Attacke wird gestartet, wenn noch keine laueft
// Attack starts if none is running
if(attacks && gs.entitySprites[i].getAttackState() == 0){
gs.entitySprites[i].startAttack();
}
@ -406,7 +406,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
d.getPlayer().updateItems();
hc.updateHud(batch, d.getPlayer());
d.getPlayer().updateStats(level + 1);
gs.render(batch, d.getPlayer(), d.getCurrentEntities(), tileX, tileY, level, roomPosX, roomPosY, camera, d.getVisited(), touch);
gs.render(batch, d.getPlayer(), d.getCurrentEntities(), tileX, tileY, level, roomPosX, roomPosY, camera, d.getVisited(), TOUCH);
}
}
@ -1078,23 +1078,23 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
for (Integer i : clicked) {
switch (i) { // -1: nix, 0: left, 1: up, 2: right, 3: down, 4: attackLeft, 5: attackUp, 6: attackRight, 7: attackDown, 8: pickUp
case 0:
if(touch)
if(TOUCH)
d.getPlayer().setMovementX(-d.getPlayer().getMovementSpeed());
break;
case 1:
if(touch)
if(TOUCH)
d.getPlayer().setMovementY(d.getPlayer().getMovementSpeed());
break;
case 2:
if(touch)
if(TOUCH)
d.getPlayer().setMovementX(d.getPlayer().getMovementSpeed());
break;
case 3:
if(touch)
if(TOUCH)
d.getPlayer().setMovementY(-d.getPlayer().getMovementSpeed());
break;
case 4:
if(touch)
if(TOUCH)
if (!gs.getIsLoading() && !d.getPlayer().isToDelete()) {
Entity lol = d.getPlayer().shoot((int) d.getPlayer().getxPos() - 1, (int) d.getPlayer().getyPos());
@ -1110,7 +1110,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
break;
case 5:
if(touch)
if(TOUCH)
if (!gs.getIsLoading() && !d.getPlayer().isToDelete()) {
Entity lol = d.getPlayer().shoot((int) d.getPlayer().getxPos(), (int) d.getPlayer().getyPos() + 1);
@ -1125,7 +1125,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
}
break;
case 6:
if(touch)
if(TOUCH)
if (!gs.getIsLoading() && !d.getPlayer().isToDelete()) {
Entity lol = d.getPlayer().shoot((int) d.getPlayer().getxPos() + 1, (int) d.getPlayer().getyPos());
@ -1140,7 +1140,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
}
break;
case 7:
if(touch)
if(TOUCH)
if (!gs.getIsLoading() && !d.getPlayer().isToDelete()) {
Entity lol = d.getPlayer().shoot((int) d.getPlayer().getxPos(), (int) d.getPlayer().getyPos() - 1);
@ -1155,7 +1155,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
}
break;
case 8:
if(touch)
if(TOUCH)
// pickUp
if(gs != null && gs.getIsLoading() == false && !d.getPlayer().isToDelete()){
if(!d.getPlayer().inventoryFull()){
@ -1168,7 +1168,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
}
break;
case 9:
if(touch)
if(TOUCH)
// equip1
if(gs != null && gs.getIsLoading() == false && !d.getPlayer().isToDelete()){
d.getPlayer().getInv().equipSlot(0);
@ -1177,7 +1177,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
break;
case 10:
// drop
if(touch)
if(TOUCH)
if(gs != null && gs.getIsLoading() == false && !d.getPlayer().isToDelete()){
if(d.getPlayer().getInv().getItem(d.getPlayer().getInv().getSelected()) != null){
d.getCurrentRoom().spawnItem((int)d.getPlayer().getxPos(), (int)d.getPlayer().getyPos(), d.getPlayer().getInv().getItem(d.getPlayer().getInv().getSelected()));
@ -1189,7 +1189,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
break;
case 11:
// equip2
if(touch)
if(TOUCH)
if(gs != null && gs.getIsLoading() == false && !d.getPlayer().isToDelete()){
d.getPlayer().getInv().equipSlot(1);
d.getPlayer().updateItems();
@ -1197,7 +1197,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
break;
case 12:
// use
if(touch)
if(TOUCH)
if(gs != null && gs.getIsLoading() == false && !d.getPlayer().isToDelete()){
d.getPlayer().useItem(d.getPlayer().getInv().getSelected());
}
@ -1272,12 +1272,93 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
@Override
public boolean touchUp(int screenX, int screenY, int i2, int i3) {
if(gs != null){
if(gs.click(screenX,screenY).contains(0) || gs.click(screenX,screenY).contains(2)){
ArrayList<Integer> e = gs.click(screenX,screenY);
if(e.contains(0)){
d.getPlayer().setMovementX(0);
}
if(gs.click(screenX,screenY).contains(1)|| gs.click(screenX,screenY).contains(3)) {
if(e.contains(1)){
d.getPlayer().setMovementY(0);
}
if(e.contains(2)){
d.getPlayer().setMovementX(0);
}
if(e.contains(3)){
d.getPlayer().setMovementY(0);
}
for (Integer i : gs.click(screenX,screenY)) {
switch (i) { // -1: nix, 0: left, 1: up, 2: right, 3: down, 4: attackLeft, 5: attackUp, 6: attackRight, 7: attackDown
case 0:
d.getPlayer().setMovementX(-d.getPlayer().getMovementSpeed());
break;
case 1:
d.getPlayer().setMovementY(d.getPlayer().getMovementSpeed());
break;
case 2:
d.getPlayer().setMovementX(d.getPlayer().getMovementSpeed());
break;
case 3:
d.getPlayer().setMovementY(-d.getPlayer().getMovementSpeed());
break;
case 4:
if (!gs.getIsLoading() && !d.getPlayer().isToDelete()) {
Entity lol = d.getPlayer().shoot((int) d.getPlayer().getxPos() - 1, (int) d.getPlayer().getyPos());
for (int k = 5; k < d.getCurrentEntities().length; k++) {
if (d.getCurrentEntities()[k] == null && gs.player.getSecondaryAttackState() != 1) {
d.getCurrentEntities()[k] = lol;
gs.generateNewEntitySprite(lol, k);
gs.player.startSecondaryAttack();
break;
}
}
}
break;
case 5:
if (!gs.getIsLoading() && !d.getPlayer().isToDelete()) {
Entity lol = d.getPlayer().shoot((int) d.getPlayer().getxPos(), (int) d.getPlayer().getyPos() + 1);
for (int k = 5; k < d.getCurrentEntities().length; k++) {
if (d.getCurrentEntities()[k] == null && gs.player.getSecondaryAttackState() != 1) {
d.getCurrentEntities()[k] = lol;
gs.generateNewEntitySprite(lol, k);
gs.player.startSecondaryAttack();
break;
}
}
}
break;
case 6:
if (!gs.getIsLoading() && !d.getPlayer().isToDelete()) {
Entity lol = d.getPlayer().shoot((int) d.getPlayer().getxPos() + 1, (int) d.getPlayer().getyPos());
for (int k = 5; k < d.getCurrentEntities().length; k++) {
if (d.getCurrentEntities()[k] == null && gs.player.getSecondaryAttackState() != 1) {
d.getCurrentEntities()[k] = lol;
gs.generateNewEntitySprite(lol, k);
gs.player.startSecondaryAttack();
break;
}
}
}
break;
case 7:
if (!gs.getIsLoading() && !d.getPlayer().isToDelete()) {
Entity lol = d.getPlayer().shoot((int) d.getPlayer().getxPos(), (int) d.getPlayer().getyPos() - 1);
for (int k = 5; k < d.getCurrentEntities().length; k++) {
if (d.getCurrentEntities()[k] == null && gs.player.getSecondaryAttackState() != 1) {
d.getCurrentEntities()[k] = lol;
gs.generateNewEntitySprite(lol, k);
gs.player.startSecondaryAttack();
break;
}
}
}
break;
}
}
}
return true;
}
@ -1285,7 +1366,7 @@ public class Controller extends ApplicationAdapter implements InputProcessor{
@Override
public boolean touchDragged(int screenX, int screenY, int i2) {
if(gs != null && touch){
if(gs != null && TOUCH){
if(!d.getPlayer().isToDelete()) {
if(!gs.click(screenX,screenY).contains(0) && !gs.click(screenX,screenY).contains(2)) {
d.getPlayer().setMovementX(0);

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