|
|
|
@ -43,6 +43,8 @@ public class Monster {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void move(){
|
|
|
|
public void move(){
|
|
|
|
|
|
|
|
checkTarget();
|
|
|
|
|
|
|
|
|
|
|
|
this.xPos += this.movementX;
|
|
|
|
this.xPos += this.movementX;
|
|
|
|
this.yPos += this.movementY;
|
|
|
|
this.yPos += this.movementY;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
@ -54,7 +56,8 @@ public class Monster {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
private void generateNewTarget(){
|
|
|
|
private void generateNewTarget(){
|
|
|
|
// TODO: generate new target coordinates
|
|
|
|
xPosTarget = (int) (Math.random() * 1400) + 100;
|
|
|
|
|
|
|
|
yPosTarget = (int) (Math.random() * 700) + 100;
|
|
|
|
|
|
|
|
|
|
|
|
calculateMovement();
|
|
|
|
calculateMovement();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|