50 Commits (main)

Author SHA1 Message Date
Jan 394190999a map can be edited easily now
3 years ago
Jan 666961f6e1 DrawRect for world added, scaling of Textures on selectables, some new textures and links to textures
3 years ago
Jan f9a24a52c2 Screens hinzugefügt, Selectable / Button erstellen ist jetzt einfacher, Selectable und Button Texturen sind jetzt auch im TextureAtlas
3 years ago
Jan 89311a8915 small improvements
3 years ago
Jan 67fc02b69c MÖRGE
3 years ago
Jonathan Hager 060761dbb8
LUMBERJÄCKES
3 years ago
Jan 82dcd5df35 Input Refactored
3 years ago
Jonathan Hager 2a9feb24e2
Neues hinzugefügt und so
3 years ago
Jan 1c1d919672 MÖRGE
3 years ago
Jonathan Hager be7665d5c5
Will net beschreiben, geht aber
3 years ago
Jan 1752eaa07c MouseLock added
3 years ago
Jonathan Hager 923859ed85
Net viel geändert
3 years ago
Jonathan Hager 356e23e5a8
Refactor erfolgreich
3 years ago
Jonathan Hager 9397431d41
Funktioniert halb
3 years ago
Jonathan Hager 1976ce3f2e
Gaaaanz viel verändert, es geht sogar
3 years ago
Jan f29dee2553 going back to one map layer
3 years ago
Jonathan Hager 20cb76df76
Merged with Sorting
3 years ago
Jonathan Hager 27b7fa6d31
Sorting der Sprites funktioniert
3 years ago
JanEhehalt 4396ad0abc Camera Zoom now works for input, still needs to be implemented for map drawing - will be done after refactor and merge of that system. Zoom using I and K
3 years ago
Jan 147b03e2df jetzt kaputt
3 years ago
Jonathan Hager 2b3a7e33a3
Erfolgreich aufgeräumt
3 years ago
Jonathan Hager 607196d72d
Viel behoben
3 years ago
JanEhehalt 1d4d0b60ba depth gefixed, sortierung is raus, memleak is gefixed, animationen sind broken
3 years ago
JanEhehalt 88220d6a7d PURE EFFIZIENZ und sortierung ist bruh
3 years ago
JanEhehalt d837bc73fd Merge easy
3 years ago
JanEhehalt b9bbec8154 bug when setting sprite dest out of world bounds fixed
3 years ago
Jonathan Hager bc383b3827
Is zu viel für mich
3 years ago
JanEhehalt 86252225c9 bruh
3 years ago
JanEhehalt 26d3a2efca Sprites no have a z-coordinate
3 years ago
JanEhehalt b41d0819cd removed unused function from headerfile
3 years ago
JanEhehalt 58bb57eeb2 Sprites cant leave world
3 years ago
Jonathan Hager e3ffb48906
Is komisch
3 years ago
JanEhehalt 1192d8043b Auwahl funktioniert wieder, Problem: Texturen laden manchmal grundlos nicht, es gibt irgendwo (vermutlich in game.c) eine falsche Speicherzuweisung...
3 years ago
JanEhehalt 71a5079416 sometimes textures load, sometimes they dont bruh
3 years ago
JanEhehalt d6d94471e0 Textures not loading
3 years ago
JanEhehalt 796b86cd1a dudes bewegen sich auf World Koordinaten und koennen bewegt werden
3 years ago
JanEhehalt a8e3f6a7b3 Sprites on World Coordinates
3 years ago
JanEhehalt 340b16abf8 unprojection of world coordinates working
3 years ago
Jonathan Hager 60a9f75da1
MÖRGE
3 years ago
Jonathan Hager 2d811ac121
n=9
3 years ago
JanEhehalt f69445c5c7 multiple layers
3 years ago
JanEhehalt 7fc4434836 IsometricMap Layers added, currently Array, might be List in the future && Selecting tiles from every layer possible
3 years ago
Jonathan Hager d4fe236bda
Sprites updated
3 years ago
JanEhehalt e836ba2510 Cleanup, Struktur angepasst
3 years ago
JanEhehalt 8a48a85b2b [FIXED] Bug in isometricRenderer.c -> Segmentation Fault
3 years ago
JanEhehalt afeae89cbc Merge
3 years ago
Jonathan Hager da0e77d24a
Sprites now stored in LinkedList
3 years ago
JanEhehalt 7051b4bd44 selected Tile is detected, weird drifting
3 years ago
JanEhehalt 660ed03429 hmmmpf
3 years ago
Jonathan Hager 4a1a2cb4e3
Ordnerstruktur aufgeräumt und README geupdated
3 years ago