Jan
|
3ac62681aa
|
Wasser ist animiert, ist aktuell aber noch gehardcoded in der IsometricMapDraw
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3 years ago |
Jan
|
394190999a
|
map can be edited easily now
|
3 years ago |
Jan
|
666961f6e1
|
DrawRect for world added, scaling of Textures on selectables, some new textures and links to textures
|
3 years ago |
Jan
|
f9a24a52c2
|
Screens hinzugefügt, Selectable / Button erstellen ist jetzt einfacher, Selectable und Button Texturen sind jetzt auch im TextureAtlas
|
3 years ago |
Jan
|
89311a8915
|
small improvements
|
3 years ago |
Jonathan Hager
|
9397431d41
|
Funktioniert halb
|
3 years ago |
Jonathan Hager
|
1976ce3f2e
|
Gaaaanz viel verändert, es geht sogar
|
3 years ago |
Jan
|
f29dee2553
|
going back to one map layer
|
3 years ago |
Jonathan Hager
|
d32e153565
|
removed bucket
|
3 years ago |
Jonathan Hager
|
c409f0a9ee
|
Gute Nacht
|
3 years ago |
Jonathan Hager
|
75eb27bcdc
|
Branchen vergessen
|
3 years ago |
Jonathan Hager
|
2b3a7e33a3
|
Erfolgreich aufgeräumt
|
3 years ago |
Jonathan Hager
|
607196d72d
|
Viel behoben
|
3 years ago |
JanEhehalt
|
1d4d0b60ba
|
depth gefixed, sortierung is raus, memleak is gefixed, animationen sind broken
|
3 years ago |
JanEhehalt
|
960e3cb1f6
|
HMMM
|
3 years ago |
JanEhehalt
|
3c4d737199
|
bissl effizienter, sprites kaputt bruh, komische bug ich weiß net weiter :(, ich merge hier den main mal drauf, mal schauen was passiert
|
3 years ago |
JanEhehalt
|
8152651c99
|
Keine Ahnung, achtung, Memory leak
|
3 years ago |
JanEhehalt
|
f78d846a13
|
going back to y-sorting sprites, still drawn seperate from isometric map, branching out for real depth sorting
|
3 years ago |
Jonathan Hager
|
da9b30b479
|
Weiß net, was wir gemacht ham, bin müde
|
3 years ago |
JanEhehalt
|
c1144555e0
|
print fix
|
3 years ago |
JanEhehalt
|
861b30aa4f
|
kein branch lol aber ULTRA PERFORMANCE
|
3 years ago |
JanEhehalt
|
5a7fa96cf4
|
branching out
|
3 years ago |
JanEhehalt
|
81a38c452f
|
commented, stepping works, ready for Merge
|
3 years ago |
JanEhehalt
|
86252225c9
|
bruh
|
3 years ago |
JanEhehalt
|
26d3a2efca
|
Sprites no have a z-coordinate
|
3 years ago |
Jan Ehehalt
|
7d3bfc915f
|
Update isometricMap.h, TODO added
|
3 years ago |
JanEhehalt
|
6f0f0b37b7
|
paar neue Texturen
|
3 years ago |
JanEhehalt
|
58bb57eeb2
|
Sprites cant leave world
|
3 years ago |
Jonathan Hager
|
3032e3b1ef
|
OFFSET
|
3 years ago |
Jonathan Hager
|
e3ffb48906
|
Is komisch
|
3 years ago |
JanEhehalt
|
a8e3f6a7b3
|
Sprites on World Coordinates
|
3 years ago |
JanEhehalt
|
340b16abf8
|
unprojection of world coordinates working
|
3 years ago |
JanEhehalt
|
f69445c5c7
|
multiple layers
|
3 years ago |
JanEhehalt
|
7fc4434836
|
IsometricMap Layers added, currently Array, might be List in the future && Selecting tiles from every layer possible
|
3 years ago |
JanEhehalt
|
e836ba2510
|
Cleanup, Struktur angepasst
|
3 years ago |
JanEhehalt
|
8a48a85b2b
|
[FIXED] Bug in isometricRenderer.c -> Segmentation Fault
|
3 years ago |
JanEhehalt
|
29420f107a
|
Selecting Tile working well
|
3 years ago |
JanEhehalt
|
7051b4bd44
|
selected Tile is detected, weird drifting
|
3 years ago |
JanEhehalt
|
660ed03429
|
hmmmpf
|
3 years ago |
Jonathan Hager
|
4a1a2cb4e3
|
Ordnerstruktur aufgeräumt und README geupdated
|
3 years ago |