Map Klasse erstellt

master
Jonathan Hager 6 years ago
parent 4e898d384f
commit 67f6378db2

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/*
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* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package com.dungeoncrawler.view;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.maps.MapLayers;
import com.badlogic.gdx.maps.tiled.TiledMap;
/**
*
* @author jonathan
*/
public class Map {
private TiledMap map;
private Texture tiles;
public Map(){
map = new TiledMap();
tiles = new Texture(Gdx.files.internal("tiles.gif"));
generateMap();
}
private void generateMap(){
TextureRegion[][] splitTiles = TextureRegion.split(tiles, 48, 48);
MapLayers layers = map.getLayers();
}
}
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