master
Jonathan Hager 6 years ago
parent dd5b8ecdc5
commit a9fe7a0d97

@ -149,12 +149,6 @@ public class GameScreen {
entitySprites[i].setX(e[i].getxPos());
entitySprites[i].setY(e[i].getyPos());
}
if(e[i].getId() == 2){
arrowTextures[i] = new Texture("key.png");
arrowSprites[i] = new Sprite(arrowTextures[i]);
arrowSprites[i].setX(e[i].getxPos());
arrowSprites[i].setY(e[i].getyPos());
}
}
}
@ -165,7 +159,7 @@ public class GameScreen {
controls.draw(batch);
//DRAW'T JEDES ENTITY - prueft vorher ob vorhanden
for(int i = 0; i < e.length; i++){
if(entitySprites[i] != null){
if(e[i] != null){
entitySprites[i].setX(e[i].getxPos());
entitySprites[i].setY(e[i].getyPos());
switch(e[i].getFacing()){

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