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@ -22,15 +22,15 @@ public class Earthwizard extends Entity{
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public Earthwizard(float xPos, float yPos, int lvl) {
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public Earthwizard(float xPos, float yPos, int lvl) {
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super(xPos, yPos, lvl);
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super(xPos, yPos, lvl);
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this.maxhp = 80*lvl;
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this.maxhp = 75*lvl;
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this.hp = this.maxhp;
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this.hp = this.maxhp;
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this.direction = 1;
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this.direction = 1;
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this.dmg = 12*lvl;
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this.dmg = 10*lvl;
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this.id = 8;
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this.id = 8;
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this.type = 1;
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this.type = 1;
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minRange = 84;
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minRange = 84;
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maxRange = 144;
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maxRange = 144;
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attackSpeed = 50;
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attackSpeed = 45;
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counter = 0;
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counter = 0;
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// TODO: Sinnvolle Werte finden
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// TODO: Sinnvolle Werte finden
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