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# StarveTheMonster
[[_TOC_]]
## General Information
"StarveTheMonster" has been created for the [NoImage Gamejam](https://itch.io/jam/no-image-jam). It was developed by @JonathanHager and @GammelJAN. The main goal of this game is to prevent the monster
from eating the humans that run towards it. The game was written with the Java game library [LibGDX](https://libgdx.badlogicgames.com/).
## Installation
You can find the newest Jar file in *core/build/libs/*. If you wish to compile your own, you need to have the JDK and Gradle installed. Then run
```bash
./gradlew desktop:dist
```
in the root directory of the project.
If you happen to be on Windows or any non-Unix platform, go get a good operating system (not MacOS!).
## Known Issues
The collisions should represent collisions in the real world. The physics for this system were written by ourselves, so problems may occur.
## Controls
Drag your mouse to create new walls which block off the humans.
## Credentials
Menu music by [pbondoer](https://opengameart.org/content/a-journey-awaits) (CC-BY-SA 3.0)
Game and lose music by [Jan125](https://opengameart.org/content/stereotypical-90s-space-shooter-music) (OGA-BY 3.0)
Victory music by [Macro](https://opengameart.org/content/steppin-up) (CC-BY 3.0)
Mail:
therestlesscaverns@gmail.com
GitLab:
@GammelJAN
@JonathanHager