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39 lines
1.3 KiB
39 lines
1.3 KiB
# StarveTheMonster
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[[_TOC_]]
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## General Information
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"StarveTheMonster" has been created for the [NoImage Gamejam](https://itch.io/jam/no-image-jam). It was developed by @JonathanHager and @GammelJAN. The main goal of this game is to prevent the monster
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from eating the humans that run towards it. The game was written with the Java game library [LibGDX](https://libgdx.badlogicgames.com/).
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## Installation
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You can find the newest Jar file in *core/build/libs/*. If you wish to compile your own, you need to have the JDK and Gradle installed. Then run
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```bash
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./gradlew desktop:dist
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```
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in the root directory of the project.
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If you happen to be on Windows or any non-Unix platform, go get a good operating system (not MacOS!).
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## Known Issues
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The collisions should represent collisions in the real world. The physics for this system were written by ourselves, so problems may occur.
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## Controls
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Drag your mouse to create new walls which block off the humans.
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## Credentials
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Menu music by [pbondoer](https://opengameart.org/content/a-journey-awaits) (CC-BY-SA 3.0)
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Game and lose music by [Jan125](https://opengameart.org/content/stereotypical-90s-space-shooter-music) (OGA-BY 3.0)
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Victory music by [Macro](https://opengameart.org/content/steppin-up) (CC-BY 3.0)
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Mail:
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therestlesscaverns@gmail.com
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GitLab:
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@GammelJAN
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@JonathanHager
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