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d837bc73fd
Merge easy
JanEhehalt
2022-11-30 19:38:48 +0100
472c3f1778
Merge branch 'Animation'
JanEhehalt
2022-11-30 19:33:49 +0100
92e9e2fa60
Vor merge
Jonathan Hager
2022-11-30 19:32:11 +0100
524a8fc445
error squiggles reenabled
JanEhehalt
2022-11-29 13:26:42 +0100
b9bbec8154
bug when setting sprite dest out of world bounds fixed
JanEhehalt
2022-11-29 12:51:52 +0100
81a38c452f
commented, stepping works, ready for Merge
JanEhehalt
2022-11-29 08:56:48 +0100
7de693fb25
Zumindest kein Segfault mehr, die drehen sich aber lustig
Jonathan Hager
2022-11-29 00:15:44 +0100
bc383b3827
Is zu viel für mich
Jonathan Hager
2022-11-28 23:32:20 +0100
38a78af8d0
make clean
JanEhehalt
2022-11-28 22:53:08 +0100
86252225c9
bruh
JanEhehalt
2022-11-28 22:52:56 +0100
5176d5d6db
Update README.md
Jan Ehehalt
2022-11-28 11:45:47 +0000
80f6772511
Update README.md
Jan Ehehalt
2022-11-28 11:42:49 +0000
92beda7778
Animation Framework added, Textures almost properly loaded into TextureAtlas
Jonathan Hager
2022-11-28 00:38:10 +0100
8a4ac55c90
TextureAtlas and some Loader Methods added
Jonathan Hager
2022-11-27 22:17:56 +0100
d43ff313f0
make clean
JanEhehalt
2022-11-27 22:01:15 +0100
26d3a2efca
Sprites no have a z-coordinate
JanEhehalt
2022-11-27 22:00:59 +0100
49848705f7
Update README.md
Jan Ehehalt
2022-11-27 15:53:27 +0000
05fabdfac3
Update README.md
Jan Ehehalt
2022-11-27 15:50:48 +0000
7d3bfc915f
Update isometricMap.h, TODO added
Jan Ehehalt
2022-11-27 15:49:49 +0000
70a4f15975
Update sprite.c, Kommentar zur y-Sortierung der Sprites
Jan Ehehalt
2022-11-27 15:35:33 +0000
5b4eff2fe8
Merge branch 'main' of https://gitlab.com/JonathanHager/Aufbauspiel into main
JanEhehalt
2022-11-27 16:04:22 +0100
0e495a0267
make clean
JanEhehalt
2022-11-27 16:03:41 +0100
b41d0819cd
removed unused function from headerfile
JanEhehalt
2022-11-27 16:03:30 +0100
109a1aa727
Update README.md
Jan Ehehalt
2022-11-27 13:05:11 +0000
7a7bcf87a7
make clean
JanEhehalt
2022-11-27 14:03:21 +0100
6f0f0b37b7
paar neue Texturen
JanEhehalt
2022-11-27 14:03:11 +0100
c98aaf3328
make clean
JanEhehalt
2022-11-27 12:31:52 +0100
58bb57eeb2
Sprites cant leave world
JanEhehalt
2022-11-27 12:31:43 +0100
40a0a1b689
Update README.md
Jan Ehehalt
2022-11-26 22:34:10 +0000
3032e3b1ef
OFFSET
Jonathan Hager
2022-11-26 23:15:24 +0100
e3ffb48906
Is komisch
Jonathan Hager
2022-11-26 21:47:26 +0100
722547c883
Update README.md
Jan Ehehalt
2022-11-26 15:16:31 +0000
1192d8043b
Auwahl funktioniert wieder, Problem: Texturen laden manchmal grundlos nicht, es gibt irgendwo (vermutlich in game.c) eine falsche Speicherzuweisung...
JanEhehalt
2022-11-26 16:11:43 +0100
9042fbe464
make clean
JanEhehalt
2022-11-26 13:24:02 +0100
71a5079416
sometimes textures load, sometimes they dont bruh
JanEhehalt
2022-11-26 13:23:52 +0100
60e156fedd
make clean
JanEhehalt
2022-11-26 13:15:59 +0100
d6d94471e0
Textures not loading
JanEhehalt
2022-11-26 13:15:47 +0100
c289689b23
make clean
JanEhehalt
2022-11-26 12:55:54 +0100
f3924c1cd1
Game struct working, needs to be added to function parameters
JanEhehalt
2022-11-26 12:55:42 +0100
fd1da21fb5
Readme update and make clean
JanEhehalt
2022-11-26 11:57:14 +0100
a2033b94ef
sprites now draw centered
JanEhehalt
2022-11-26 11:53:09 +0100
796b86cd1a
dudes bewegen sich auf World Koordinaten und koennen bewegt werden
JanEhehalt
2022-11-26 11:46:53 +0100
a8e3f6a7b3
Sprites on World Coordinates
JanEhehalt
2022-11-25 11:44:47 +0100
3ee200b037
Update README.md
Jan Ehehalt
2022-11-25 09:20:35 +0000
ed3fb80093
Update README.md
Jan Ehehalt
2022-11-25 09:15:27 +0000
e4671305c8
Organized Makefile
Jonathan Hager
2022-11-25 08:17:14 +0100
30a05ec07a
README update
JanEhehalt
2022-11-24 23:12:15 +0100
ea981a50b8
unprojection of world coordinates working
JanEhehalt
2022-11-24 23:10:23 +0100
340b16abf8
unprojection of world coordinates working
JanEhehalt
2022-11-24 23:10:12 +0100
60a9f75da1
MÖRGE
Jonathan Hager
2022-11-24 21:52:39 +0100
0cb98965a6
Make clean
Jonathan Hager
2022-11-24 21:49:14 +0100
2d811ac121
n=9
Jonathan Hager
2022-11-24 21:48:55 +0100
ced91fc6f6
cleanup
JanEhehalt
2022-11-24 09:23:23 +0100
2397e1fdef
Merge branch 'IsometricMath' into 'main'
Jan Ehehalt
2022-11-24 08:22:18 +0000
f69445c5c7
multiple layers
JanEhehalt
2022-11-24 09:21:04 +0100
7fc4434836
IsometricMap Layers added, currently Array, might be List in the future && Selecting tiles from every layer possible
JanEhehalt
2022-11-23 22:28:25 +0100
0b9f3a54ee
Make clean
Jonathan Hager
2022-11-23 14:42:20 +0100
d4fe236bda
Sprites updated
Jonathan Hager
2022-11-23 14:41:56 +0100
e836ba2510
Cleanup, Struktur angepasst
JanEhehalt
2022-11-23 10:03:25 +0100
ab2bceafb1
cleanup
JanEhehalt
2022-11-23 09:02:48 +0100
8a48a85b2b
[FIXED] Bug in isometricRenderer.c -> Segmentation Fault
JanEhehalt
2022-11-23 09:00:15 +0100
afeae89cbc
Merge
JanEhehalt
2022-11-23 08:30:38 +0100
0c26e5cd75
cleanup before merge
JanEhehalt
2022-11-23 08:23:38 +0100
f25b39a8ce
getting ready for Merge
JanEhehalt
2022-11-23 08:22:57 +0100
787f2bb637
cleanup
JanEhehalt
2022-11-23 08:21:14 +0100
29420f107a
Selecting Tile working well
JanEhehalt
2022-11-23 08:18:14 +0100
da0e77d24a
Sprites now stored in LinkedList
Jonathan Hager
2022-11-23 00:52:50 +0100
7051b4bd44
selected Tile is detected, weird drifting
JanEhehalt
2022-11-23 00:16:07 +0100
660ed03429
hmmmpf
JanEhehalt
2022-11-22 23:47:54 +0100
e97e905c1e
Sprite not found
Jonathan Hager
2022-11-22 23:40:09 +0100
4a1a2cb4e3
Ordnerstruktur aufgeräumt und README geupdated
Jonathan Hager
2022-11-22 22:36:05 +0100
201ed7f070
Merge Konflikte behoben
Jonathan Hager
2022-11-22 21:33:49 +0100
8ba6629962
Merge
JanEhehalt
2022-11-22 21:28:30 +0100
3d4ba7c9b0
cleanup
JanEhehalt
2022-11-22 21:21:34 +0100
df6d4b1a6c
make clean
JanEhehalt
2022-11-22 21:19:00 +0100
251a876d5f
loebbt
JanEhehalt
2022-11-22 21:13:56 +0100
2412c1a0d3
komische Pointer kacke
JanEhehalt
2022-11-22 01:19:14 -0800
358d5e3481
Bug with 2-dimensional Tile Array in isometricRenderer.c
JanEhehalt
2022-11-22 01:13:18 -0800
f880b96873
Auswahl von Objekten möglich
Jonathan Hager
2022-11-22 01:32:46 +0100
ee0179f812
Aufgeräumt
Jonathan Hager
2022-11-21 23:55:49 +0100
d610ee3a18
Basic double linked list added
Jonathan Hager
2022-11-21 23:50:32 +0100
6178a9fc57
bug fixed
JanEhehalt
2022-11-21 22:06:54 +0100
251ce39015
Isometric Rendering kinda working
JanEhehalt
2022-11-21 21:52:01 +0100
f23eaec9e3
Rect drawing now working
Jonathan Hager
2022-11-21 21:07:10 +0100
1f9277f8ab
Merge
Jonathan Hager
2022-11-21 20:39:47 +0100
aefaeeb62b
Bug fixed
Jonathan Hager
2022-11-21 20:39:07 +0100
d65e682bbe
Cleanup
JanEhehalt
2022-11-21 06:20:59 -0800
613ade1a0e
laeuft wieder mit neuer guter Struktur :)
JanEhehalt
2022-11-21 06:08:18 -0800
a4caadbfc4
working Merge
JanEhehalt
2022-11-21 05:41:05 -0800
4cc6db1a87
Merge
JanEhehalt
2022-11-21 05:28:09 -0800
0dc8dc83c6
movement now snaps to dest position
JanEhehalt
2022-11-21 05:25:29 -0800
ac26ea6e60
merge conflict
Jonathan Hager
2022-11-21 14:22:43 +0100
2b1fda8e86
Struktur angepasst
Jonathan Hager
2022-11-21 14:20:07 +0100
d573eba6d4
README update
JanEhehalt
2022-11-21 03:54:56 -0800
d8e98471e1
Refactor, big with movement
JanEhehalt
2022-11-21 03:48:24 -0800
b5b08abb8a
README update
JanEhehalt
2022-11-21 02:29:01 -0800
bcfb4e7515
Reimplemented placing sprites
JanEhehalt
2022-11-21 01:59:10 -0800
ce2abb9ccd
.gch removed
Jonathan Hager
2022-11-21 00:06:55 +0100
711d3d29ff
cleaned .o files
Jonathan Hager
2022-11-21 00:06:16 +0100
723532c636
Rectangle and movement added
Jonathan Hager
2022-11-21 00:05:29 +0100